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Understanding Innovation and Design

First, I want to thank Hans and the guys for inviting me to blog here. Little do they know that I only know a little about design and even less about innovation!

One of the things that struck me though is how they describe themselves - "Our team consists designers, MBAs, dot-com entrepreneurs and all the other folks you would never expect to be on this kind of blog" (my emphasis). Then on their "Join us" page, they write "we sincere hope that you want to be a part of the dialogue..." and "If you are passionate about your craft and feel you can make a difference to others out there - Please let us know".

I point this out because I feel it reveals an openness that seems to be a key quality in the thinking around innovation nowadays. More and more we hear ideas such as user-innovation, co-creation, etc. related to the idea that people who aren't necessarily experts want to and can contribute as well.

A little more than a week ago the guys here asked for some feedback on how they might improve and develop this blog - and to do that we might look at the "what" and the "how". For the "what", I took some time to review the archives to try to get a sense of the "whole", and came up with the following list of some questions that past entries seemed to raise about innovation and design:

What is innovation?
Why do we innovate?
When do we innovate?
Where do we innovate?
How do we innovate?
What do we innovate?
Who innovates?
What skills are needed for innovation?
What knowledge is needed for innovation?
What resources are needed for innovation?
What infrastructures, contexts, cultures are needed for innovation?
What technologies enable innovation?
How is innovation done collaboratively?
How is innovation restricted or limited?
How is innovation continually maintained?
How is innovation lead? How is it managed?
How do we justify innovation?
What are the costs of innovation? What are the costs of no innovation?
What are the economics of innovation?
How is innovation localized? How is it outsourced?
How are sources of innovation shared or protected?
What results from innovation?
What are examples of innovations? Who are examples of innovators?
How do we measure the success of an innovation?
What are the roles of designers in innovation?
How does design thinking differ from business thinking?
How does the design process differ from the innovation process?
What are the processes, techniques and methods of design that can be used for innovation?
What is needed for design to be involved in business innovation?

This is of course by absolutely no means a complete or refined list - but maybe it might serve as an example of a way to begin exploring and understanding innovation and design as a whole...

How do you go about understanding innovation and design as a whole?

June 30, 2005 | Permalink

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